Computed on the spot
Rock, tree, water and starlight are runtime geometry and shaders. The page requests only its own script — no models, textures or fonts.
AETHER · floating isle
A miniature island suspended in cloud: a cherry tree, a lantern-lit pavilion, a stream and a waterfall, plus a few drifting fragments. Rock, water and glow are all computed in the browser — no models, no textures.
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Rock, tree, water and starlight are runtime geometry and shaders. The page requests only its own script — no models, textures or fonts.
Three.js and the whole scene download only when this page is opened. The first screen is an empty stage; leaving the page leaves them behind.
With reduced motion preferred, auto-orbit and falling petals stop; what remains is still a static scene you can drag and zoom.